Initialize engine version: 4.6.9f1 (44099fd26189)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 10.18.13.6839]
    Renderer: NVIDIA GeForce GTX 980 Ti
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\BCrypt.Net.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\BCrypt.Net.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.Other.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.West.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\LitJson.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Deployment.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\C5.dll (this message is harmless)
Loading E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.090 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 3440x1440 90Hz; virtual: 3440x1440 at 0,0
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Core.dll (this message is harmless)
Launcher Init
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

No Mods installed
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.258608 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 1203.
Total: 1.090029 ms (FindLiveObjects: 0.042317 ms CreateObjectMapping: 0.085188 ms MarkObjects: 0.247821 ms  DeleteObjects: 0.113124 ms)

The game has 744 unit types
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Heroes Of Normandie is not installed.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.263587 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 1515.
Total: 5.904025 ms (FindLiveObjects: 0.030701 ms CreateObjectMapping: 0.134144 ms MarkObjects: 5.256259 ms  DeleteObjects: 0.054211 ms)

Content PacificUS is available (Steam only)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Content PacificJapan is available (Steam only)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Content MorningSun is available (Steam only)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Content MarineCorps is available (Steam only)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.251140 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 1606.
Total: 5.607248 ms (FindLiveObjects: 0.030977 ms CreateObjectMapping: 0.096528 ms MarkObjects: 4.961140 ms  DeleteObjects: 0.091826 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1606.
Total: 4.951736 ms (FindLiveObjects: 0.032084 ms CreateObjectMapping: 0.096528 ms MarkObjects: 4.425668 ms  DeleteObjects: 0.006361 ms)

Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Mono.Security.dll (this message is harmless)
UnloadTime: 0.319457 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1819.
Total: 8.073574 ms (FindLiveObjects: 0.035403 ms CreateObjectMapping: 0.107868 ms MarkObjects: 5.850091 ms  DeleteObjects: 1.628267 ms)

Start campaign
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 Campaign content requirement: PacificUS
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 2100.
Total: 6.604344 ms (FindLiveObjects: 0.094869 ms CreateObjectMapping: 0.115889 ms MarkObjects: 5.498826 ms  DeleteObjects: 0.471304 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2043.
Total: 7.023650 ms (FindLiveObjects: 0.075784 ms CreateObjectMapping: 0.114783 ms MarkObjects: 6.402712 ms  DeleteObjects: 0.016318 ms)

UnloadTime: 0.494537 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 2109.
Total: 6.371734 ms (FindLiveObjects: 0.058083 ms CreateObjectMapping: 0.117549 ms MarkObjects: 5.533675 ms  DeleteObjects: 0.189185 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2078.
Total: 5.356660 ms (FindLiveObjects: 0.052828 ms CreateObjectMapping: 0.104273 ms MarkObjects: 4.783295 ms  DeleteObjects: 0.005531 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO START
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Setup
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 69469 unused Assets to reduce memory usage. Loaded Objects now: 25800.
Total: 189.170288 ms (FindLiveObjects: 6.456093 ms CreateObjectMapping: 15.575719 ms MarkObjects: 49.159744 ms  DeleteObjects: 117.509918 ms)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: History: Mac Arthur Returns
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Jap Fleet Detected
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7124.7306321>7082.7306321
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7119.8476641>7082.8306321
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7121.79302276667>7082.7806321
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7119.7516641>7082.7346321
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7124.0166201>7082.7286321
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6985.39836163333>6969.0084293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6985.39636163333>6969.0064293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6987.17969296667>6969.0504293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6985.39636163333>6969.0064293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6987.18169296667>6969.0524293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6985.39636163333>6969.0064293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6987.17969296667>6969.0504293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6986.88332396667>6969.0238733
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6987.22769296667>6969.0984293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6985.39436163333>6969.0044293
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6960.8729283>6940.8729283
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7011.7207783>6987.7207783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7011.7187783>6987.7187783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7010.8268913>6987.5307783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7009.11395696667>6987.7207783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7006.06009096667>6987.7227783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7009.11195696667>6987.7187783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7009.11395696667>6987.7207783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7006.05809096667>6987.7207783
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: AI: Japanese Air Attack 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Bonus: Capture G4M
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: AI: Jap Fleet Exits South
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Jap Naval Reinforcements
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 1134.87145>1132.37806766667
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Fail: 4 VPs Not Captured
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Reinforcements
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Jap Fleet Attacks
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Central Force Spawn
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: South Force Spawn A
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Escort Carriers Spawn
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Crash!!!
SymInit: Symbol-SearchPath: '.;E:\Steam\steamapps\common\Order of Battle  Pacific;E:\Steam\steamapps\common\Order of Battle  Pacific;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'pskle'
OS-Version: 6.2.9200 () 0x300-0x1
E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2.exe:Order of Battle - WW2.exe (003A0000), size: 12296192 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2.exe', fileVersion: 4.6.9.2463
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77A80000), size: 1552384 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (77210000), size: 917504 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\KERNEL32.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (75190000), size: 1564672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\KERNELBASE.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\system32\apphelp.dll:apphelp.dll (74700000), size: 598016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\AppPatch\AcLayers.DLL:AcLayers.DLL (69A70000), size: 2588672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\AppPatch\AcLayers.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\msvcrt.dll:msvcrt.dll (74830000), size: 778240 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\msvcrt.dll', fileVersion: 7.0.10586.0
C:\WINDOWS\SYSTEM32\USER32.dll:USER32.dll (75370000), size: 1339392 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\USER32.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\GDI32.dll:GDI32.dll (778F0000), size: 1372160 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\GDI32.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\SHELL32.dll:SHELL32.dll (75AF0000), size: 20963328 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\SHELL32.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (77A40000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cfgmgr32.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (74A70000), size: 5218304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\windows.storage.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\combase.dll:combase.dll (76EF0000), size: 1822720 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\combase.dll', fileVersion: 6.2.10586.103
C:\WINDOWS\SYSTEM32\RPCRT4.dll:RPCRT4.dll (74F70000), size: 708608 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\RPCRT4.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (747B0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (747A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74A10000), size: 360448 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\sechost.dll:sechost.dll (77140000), size: 278528 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\sechost.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\advapi32.dll:advapi32.dll (755F0000), size: 503808 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\advapi32.dll', fileVersion: 6.2.10586.63
C:\WINDOWS\SYSTEM32\shlwapi.dll:shlwapi.dll (77790000), size: 282624 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\shlwapi.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (75AC0000), size: 49152 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\shcore.dll:shcore.dll (772F0000), size: 577536 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\shcore.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (77800000), size: 278528 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\powrprof.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (777F0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (77850000), size: 598016 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\OLEAUT32.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (75680000), size: 4239360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\SETUPAPI.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (6D650000), size: 90112 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (00380000), size: 12288 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\sfc.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (73F20000), size: 421888 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 6.2.10586.122
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (735D0000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (6B0C0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\sfc_os.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\IMM32.DLL:IMM32.DLL (75A90000), size: 176128 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\IMM32.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\WS2_32.dll:WS2_32.dll (771B0000), size: 389120 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WS2_32.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\ole32.dll:ole32.dll (775A0000), size: 962560 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ole32.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (6D1F0000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (746F0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (5DA40000), size: 917504 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (73FF0000), size: 147456 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (6D2A0000), size: 98304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (724D0000), size: 540672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.2.10586.212
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (74240000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\NSI.dll:NSI.dll (777E0000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\NSI.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (73790000), size: 634880 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (5D510000), size: 151552 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (5D420000), size: 974848 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (73F90000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (5D410000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.2.10586.3
C:\Program Files (x86)\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (69940000), size: 1187840 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer.dll', fileVersion: 3.49.64.60
C:\WINDOWS\SYSTEM32\PSAPI.DLL:PSAPI.DLL (75AD0000), size: 24576 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\PSAPI.DLL', fileVersion: 6.2.10586.0
E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Mono\mono.dll:mono.dll (10000000), size: 2293760 (result: 0), SymType: '-nosymbols-', PDB: 'E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Mono\mono.dll'
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (735F0000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (73090000), size: 479232 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\MSCTF.dll:MSCTF.dll (748F0000), size: 1175552 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSCTF.dll', fileVersion: 6.2.10586.71
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (71ED0000), size: 118784 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (68F40000), size: 1880064 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\nvd3dum.dll:nvd3dum.dll (52360000), size: 14434304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\nvd3dum.dll', fileVersion: 10.18.13.6839
C:\WINDOWS\system32\nvspcap.dll:nvspcap.dll (6DEA0000), size: 1380352 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\nvspcap.dll', fileVersion: 2.11.3.5
C:\WINDOWS\system32\nvapi.dll:nvapi.dll (71880000), size: 3575808 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\nvapi.dll', fileVersion: 10.18.13.6839
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (717F0000), size: 532480 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 6.2.10586.420
C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (6F630000), size: 348160 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (6F450000), size: 1355776 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10586.0
C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (734D0000), size: 139264 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (6D7C0000), size: 229376 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (6D890000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (6E520000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (59EF0000), size: 425984 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.2.10586.71
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (71D80000), size: 819200 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 6.2.10586.103
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (6D2C0000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (6D290000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (6D200000), size: 548864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\clbcatq.dll:clbcatq.dll (770B0000), size: 540672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0E7F0000), size: 90112 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Plugins\CSteamworks.dll:CSteamworks.dll (71C40000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'E:\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - WW2_Data\Plugins\CSteamworks.dll', fileVersion: 1.20.0.0
E:\Steam\steamapps\common\Order of Battle  Pacific\steam_api.dll:steam_api.dll (6D910000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'E:\Steam\steamapps\common\Order of Battle  Pacific\steam_api.dll', fileVersion: 2.59.51.43
C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (38000000), size: 10387456 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll', fileVersion: 3.49.64.60
C:\WINDOWS\SYSTEM32\CRYPT32.dll:CRYPT32.dll (77380000), size: 1544192 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPT32.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\SYSTEM32\MSASN1.dll:MSASN1.dll (75AE0000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSASN1.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\imagehlp.dll:imagehlp.dll (77190000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\imagehlp.dll', fileVersion: 6.2.10586.0
C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (5E8B0000), size: 1118208 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\tier0_s.dll', fileVersion: 3.49.64.60
C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (5DF80000), size: 352256 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s.dll', fileVersion: 3.49.64.60
C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (732E0000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 6.2.10586.0
C:\Program Files (x86)\Steam\steam.dll:steam.dll (68CA0000), size: 1269760 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steam.dll'
C:\Program Files (x86)\Steam\Steam2.dll:Steam2.dll (561D0000), size: 2887680 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\Steam2.dll', fileVersion: 2.0.2117.156
C:\WINDOWS\SYSTEM32\DbgHelp.dll:DbgHelp.dll (71F20000), size: 1306624 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DbgHelp.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\dbgcore.DLL:dbgcore.DLL (71EF0000), size: 135168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dbgcore.DLL', fileVersion: 6.2.10586.0
C:\Program Files (x86)\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (6D150000), size: 520192 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (73FC0000), size: 102400 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (6D110000), size: 245760 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\system32\napinsp.dll:napinsp.dll (6CC60000), size: 73728 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (6CC40000), size: 90112 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (6CC20000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\System32\winrnr.dll:winrnr.dll (6CC10000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\System32\wshbth.dll:wshbth.dll (6CBF0000), size: 69632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\wshbth.dll', fileVersion: 6.2.10586.306
C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (72470000), size: 290816 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 6.2.10586.212
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (724C0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 6.2.10586.71
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (73500000), size: 77824 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 6.2.10586.0
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (734A0000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 6.2.10586.306

========== OUTPUTING STACK TRACE ==================

(0x008AA703) (Order of Battle - WW2): (filename not available): Behaviour::Transfer<RemapPPtrTransfer> + 0x14cd23

========== END OF STACKTRACE ===========

**** Crash! ****
